inthemiddleofsnowhere:

Working in animation, video games and comics, i encounter this questions more than I’d like to. I was surprised how so many people don’t have a clue, and its a very sincere and valid question, because education doesn’t make people understand each other naturally. 
Thank you for reading, I hope its useful. 


Source: inthemiddleofsnowhere

from Bullies, Bastards and Bitches: How to Write the Bad Guys of Fiction by Jessica Page Morrell

Plants, animals, objects, places, and people all have names. Naming people and things in your story has a practical purpose because it appeals to the reader’s loic and memory. In fiction, we name characters to differentiate them, to suggest their age, social standing, and personality, to make them solid and distinctive, and to signal to readers that the person is worth noting. Generally, the more complicated your character is, the more distinct his or her name should be, keeping in mind that names evoke responses in readers and ignite their imaginations. All fiction writers should collect names in a notebook, starting with the standard method of gathering names by perusing phone books, obituaries, and baby name books. 

Take care with creating your characters’ names, especially your villain’s name, and be careful not to choose a name that works against type. Generally, you wouldn’t choose a name for a villain that suggests a softie, nor would you give a good guy a name that has a dark connotation. The best names are suggestive, reflect the genre type, and reflect an era. In J.K. Rowling’s Harry Potter series, Voldemort’s name is so feared that few people speak it out loud; they instead call him He-Who-Must-Not-Be-Named. Your villain’s name should reflect menace, coldness, and strength. Use hard consonants and sounds to suggest menace or other frightening characteristics, like Stark, the villain in Stephen King’s The Dark Half. Conversely, good guys will have names that suggest goodness or strength, such as J.R.R. Tolkien’s Bilbo, Frodo, Sam, Merry, and Pippin.

You are also wise to use names that are suggestive; for example, Romeo suggests romance, Holly Golightly suggests a light-hearted nature, and Scarlett O’Hara suggests a flamboyant beauty. In Dean Koontz’s Forever Odd, the villainess is named Datura, which reflects her kinkiness, coldness, and cruelty. However, Koontz cleverly has chosen a name with layers of meaning, something fiction writers are always striving for. Datura is a flowering plant that is also called devil’s trumpet and angel’s trumpet, and there are many myths associated with it in cultures worldwide. 


Source: goodreads.com

Normally I would advise you to do your own research, but this topic struck my fancy, so I’ve compiled some interesting resources for you. I would, however, like to stress that these links are a starting point for you, not the endpoint of your hunt for information. If you want to know about twins, I think it’s probably best to talk to twins. Hopefully, we will be able to provide you with some volunteers. 

At the bottom of the post, I will compile any further resources, including fellow writers who volunteer to answer questions for you about twins. 

So, without any further ado…

Twinspeak, also known as cryptophasia, is a type of idioglossia, or a language spoken only by one or a few people. Here’s a bit more about twinspeak.

Here are a few general but interesting article on twins.

And here are a few IAMA Reddits for twins.

If you are a twin and you would like to be a resource for tangosvu, please respond to this post and I will add you to the list.

Thank you!

-C


mooderino:

image

You can break down each character’s goals into three types: professional, private and personal.

‘Professional’ refers to the job that needs to be done. A monster has to be killed, a treasure has to be found, a wedding has to take place etc. This physical goal drives the main story and gives the hero something to do.

‘Private’ is something that characters want for themselves. It may not be the main focus of the story as it doesn’t necessarily affect other characters, but a character that only acts out of pure altruism and self-sacrifice is both unrealistic and a little annoying.

‘Personal’ is more about the psychological needs of the character. Whatever flaws or hang-ups the character might have (and he should definitely have some), there will have to be a resolution or understanding reached at some point in the story. This aspect is often the most rewarding and satisfying in a novel, but also risks being the most clichéd and obvious.

These three elements are often very closely linked and intertwined, but they can also be very separate.  Both approaches have their advantages and their disadvantages.

Read More


theromaniway:

We are a Romani Arts and Education Organization.Our primary mission is to empower Romani people all over the world to be a voice for themselves about their culture, experiences, history, needs and issues.

We’re aggregating Romani news from all over the world. Special thanks to RomNews and Roma…


Source: theromaniway

starksrph:

                      HOW TO PLAY A GREAT VILLAIN
With all good roleplays, there is always that one character that has been deemed the villain. However, they may not try to take over the world or kill off a ton of people there is that one character that happens to antagonize the wellbeing of others and the plot itself. It is a role that is typically well thought out and presented by the admins, but most players are too nervous to try being the villain and they think that they won’t be as convincing as they wish.
 This shall be one of various other approaches to achieve playing a believable villain.
Read More

starksrph:

                      HOW TO PLAY A GREAT VILLAIN

With all good roleplays, there is always that one character that has been deemed the villain. However, they may not try to take over the world or kill off a ton of people there is that one character that happens to antagonize the wellbeing of others and the plot itself. It is a role that is typically well thought out and presented by the admins, but most players are too nervous to try being the villain and they think that they won’t be as convincing as they wish.

 This shall be one of various other approaches to achieve playing a believable villain.

Read More


anagnori:

I’ve finally built up a nice series of essays on writing asexuality and asexual characters in fiction. Here they are, all together in one place. They’re intended to be useful for asexual and non-asexual writers alike. They are also meant to be inclusive of gray-asexual and demisexual characters, although my knowledge is limited there.

These essays assume you already have a basic knowledge of what asexuality means: a general lack of sexual attraction to other people. This is not Asexuality 101; for that, check out the links on my resources page.

Other potentially relevant topics

This post may be updated in the future as I write more stuff on this subject; I’ll link to it from my blog’s homepage so it’s easy to find.


mooderino:

image

Nobody likes a perfect character. Someone who is super good at everything and gets everything right is annoying. 

Even the most suave secret agents of indestructible superheroes need to make mistakes in order to make the story interesting.  

There are two parts to using wrongness in a story. There’s the actual mistake (which sometimes isn’t known to be a mistake at the time), and there’s the consequences of the mistake, usually forcing the character to deal with powerful feeling of guilt or regret.

Read More


Source: mooderino

thewritershelpers:

Worth checking out!

Updated link! 


Source: thewritershelpers

thewritershelpers:

There are a lot of things that go into creating a super powered being, and all of them can be boiled down to two words: back story. You have to decide what power they have, how they got it, when it showed up, and a million other things before actually writing out the good parts. However, developing the super hero (or villain) is a bit more complicated.

The first thing to do with the development of a super is to teach them how to use their power. This can be a lot of fun because it gives you the chance to have your character make a lot of mistakes. The character is brand new to this and has no idea what the limits to this power are, or even if there are limits. So this is your chance to have them turn invisible in the middle of a first date, tear their car door off, or burn down the model airplane they’ve been working on forever. Teaching your character how to use their power can also help develop the super as a character. It helps to show how they handle different situations, or how they think about the world and the people in it.


The important thing to remember about super heroes and villains is that deep down they’re still human. They have the same wants, needs and motives as anyone else: love, greed, sympathy, anger, etc. However, what makes them interesting is the fact that they have power. They have abilities that no one else has, and that’s where writing these characters gets really interesting. Once the character has these powers (and knows how to use them) the logical next step is to make the “big decision.” Are they a hero or a villain. In comic books the decision to be a hero or a villain is almost always made after a major life event. This can be the death of a loved one, being framed for a crime, sometimes even after the character’s own death. What the writer has to think about is how the character deals with the particular event. This is just like any character development, but with the addition of powers. This may not seem like a huge addition, but it is, and this is because it gives a lot of possibilities for a reaction scene.

After any huge life event a person is going to feel a very strong emotion or maybe a bundle of emotions they can’t easily untangle. The trick to this part is figuring out how the power plays into it. When people are sad they cry, then they’re scared they scream and run away, when they’re happy they jump up and down, however, these aren’t just ordinary people. The tricky part (and often the fun one) is to figure out how the power reacts to this emotional cacophony. There’s a ton of different ways to do anything and the best part is it’s all up to you.

Happy Writing.
-B


Source: thewritershelpers